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  2. Social media and the effects on American adolescents

    en.wikipedia.org/wiki/Social_media_and_the...

    The study concluded by saying that due to young people's excessive use of social media, they have high levels of anxiety, stress, fear of missing out, and hyperactivity. The more time they spend on social media, the higher the levels. Furthermore, due to time on social media, teenagers tend to feel more lonely and sad.

  3. Technology and society - Wikipedia

    en.wikipedia.org/wiki/Technology_and_society

    Sociology. Technology, society and life or technology and culture refers to the inter-dependency, co-dependence, co-influence, and co-production of technology and society upon one another. Evidence for this synergy has been found since humanity first started using simple tools. The inter-relationship has continued as modern technologies such as ...

  4. Project 2025 - Wikipedia

    en.wikipedia.org/wiki/Project_2025

    The Mandate of Leadership suggests abolishing the Department of Homeland Security (DHS) and replacing it with an immigration agency that incorporates Customs and Border Protection (CBP), the Transportation Security Administration (TSA), Immigration and Customs Enforcement (ICE), the U.S. Citizenship and Immigration Services (USCIS), and ...

  5. Youth leadership - Wikipedia

    en.wikipedia.org/wiki/Youth_leadership

    Youth leadership is the practice of teens exercising authority over themselves or others. [1] Youth leadership has been elaborated upon as a theory of youth development in which young people gain skills and knowledge necessary to lead civic engagement, education reform and community organizing activities. Countless programs around the world ...

  6. E-leadership - Wikipedia

    en.wikipedia.org/wiki/E-leadership

    E-leadership. E-leadership is a social influence process, mediated by technology, to produce a change in attitudes, feelings, thinking, behavior, and performance with individuals, groups, or organizations to direct them toward achieving a specific goal. [1] [2] As stated by Avolio and Kahai (2002), [1] this involves enhancing the relationships ...

  7. Ethics of technology - Wikipedia

    en.wikipedia.org/wiki/Ethics_of_technology

    Ethics of technology. The ethics of technology is a sub-field of ethics addressing the ethical questions specific to the Technology Age, the transitional shift in society wherein personal computers and subsequent devices provide for the quick and easy transfer of information. Technology ethics is the application of ethical thinking to the ...

  8. Introduction to Leadership Skills (Boy Scouts of America)

    en.wikipedia.org/wiki/Introduction_to_Leadership...

    Introduction to Leadership Skills for Crews is the first level leadership development course for Venturers in the Boy Scouts of America 's Venturing program for older youth (14–21). It replaced the Venturing Leadership Skills Course in 2014. [1] While the course is expected to be put on by a crew (ideally by the officers and adult advisors ...

  9. Persuasive technology - Wikipedia

    en.wikipedia.org/wiki/Persuasive_technology

    Persuasive technology is broadly defined as technology that is designed to change attitudes or behaviors of the users through persuasion and social influence, but not necessarily through coercion. [1] Such technologies are regularly used in sales, diplomacy, politics, religion, military training, public health, and management, and may ...