Search results
Results from the WOW.Com Content Network
Haptic technology (also kinaesthetic communication or 3D touch) [1] [2] is technology that can create an experience of touch by applying forces, vibrations, or motions to the user. [3] These technologies can be used to create virtual objects in a computer simulation , to control virtual objects, and to enhance remote control of machines and ...
Telehaptic interactivity, a form of assistive technology, may involve synesthesia; e.g. sensed inputs such as breathing, brain activity, or heartbeats might be presented as gentle, precisely variable bodily sensations in any combination, including warmth, cold, vibration, pressure, etc.; opening possibilities for levels of awareness, and ...
Haptic perception (Greek: haptόs "palpable", haptikόs "suitable for touch") means literally the ability "to grasp something", and is also known as stereognosis. Perception in this case is achieved through the active exploration of surfaces and objects by a moving subject, as opposed to passive contact by a static subject during tactile perception. [1]
Affective haptics is an area of research which focuses on the study and design of devices and systems that can elicit, enhance, or influence the emotional state of a human by means of sense of touch. The research field is originated with the Dzmitry Tsetserukou and Alena Neviarouskaya papers [ 1 ] [ 2 ] on affective haptics and real-time ...
Haptic technology can provide touch sensation in virtual and real environments. [44] In the field of speech therapy, tactile feedback can be used to treat speech disorders. [citation needed] Affectionate touch is present in everyday life and can take multiple forms.
The haptic feedback produced may be accompanied by an audible tone. [9] This helps in gaining the user's attention in order to convey an important information such as a success, warning or a failure. [10] Each haptic type is defined for a specific purpose, to convey a specific meaning. [9]
The two companies were at odds over the haptic feedback technology used in earlier PlayStation controllers. The legal battle led to a decision to remove the vibration capabilities from the PS3 controller's initial design, which became known as Sixaxis.
Haptic memory is the form of sensory memory specific to touch stimuli. Haptic memory is used regularly when assessing the necessary forces for gripping and interacting with familiar objects. [ 1 ] It may also influence one's interactions with novel objects of an apparently similar size and density.