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  2. Linux framebuffer - Wikipedia

    en.wikipedia.org/wiki/Linux_framebuffer

    Knoppix booting on the framebuffer. The Linux framebuffer (fbdev) is a linux subsystem used to show graphics on a computer monitor, typically on the system console. [1]It was designed as a hardware-independent API to give user space software access to the framebuffer (the part of a computer's video memory containing a current video frame) using only the Linux kernel's own basic facilities and ...

  3. DirectFB - Wikipedia

    en.wikipedia.org/wiki/DirectFB

    DirectFB (Direct Frame Buffer), now continued as DirectFB2, is a software library with a small memory footprint that provides graphics acceleration, input device handling and abstraction layer, and integrated windowing system with support for translucent windows and multiple display layers on top of the Linux framebuffer without requiring any kernel modifications.

  4. List of widget toolkits - Wikipedia

    en.wikipedia.org/wiki/List_of_widget_toolkits

    Note that the X Window System was originally primarily for Unix-like operating systems, but it now runs on Microsoft Windows as well using, for example, Cygwin, so some or all of these toolkits can also be used under Windows. Motif used in the Common Desktop Environment. LessTif, an open source implementation of Motif.

  5. List of platform-independent GUI libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_platform...

    Name Owner Platforms License; Chromium Embedded Framework (CEF) : CEF Project Page Linux, macOS, Microsoft Windows: Free: BSD CEGUI: CEGUI team Linux, macOS ...

  6. Xvfb - Wikipedia

    en.wikipedia.org/wiki/Xvfb

    Xvfb or X virtual framebuffer is a display server implementing the X11 display server protocol. In contrast to other display servers, Xvfb performs all graphical operations in virtual memory without showing any screen output.

  7. Direct Graphics Access - Wikipedia

    en.wikipedia.org/wiki/Direct_Graphics_Access

    Direct Graphics Access, e.g. on top of the Linux framebuffer. Direct Graphics Access is a plug-in for the X display servers that allows client programs direct access to the frame buffer. Graphics hardware communicates via a chunk of memory called a frame buffer. This is an array of values that represent pixel color values on the screen.

  8. Direct Rendering Infrastructure - Wikipedia

    en.wikipedia.org/wiki/Direct_Rendering...

    DRI has also been adapted to provide OpenGL acceleration on a framebuffer console without a display server running. [7] DRI implementation is scattered through the X Server and its associated client libraries, Mesa 3D and the Direct Rendering Manager kernel subsystem. [6] All of its source code is open-source software.

  9. List of display servers - Wikipedia

    en.wikipedia.org/wiki/List_of_display_servers

    Whether software programmed for Linux can run on Android, depends entirely on the extent to which libbionic matches the API of the glibc. 2 libinput [15] provides device detection via udev, device handling, input device event processing and abstraction. [16] libinput also provides a generic X.Org input driver.