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The Holodeck is a fictional device from the television franchise Star Trek which uses "holograms" (projected light and electromagnetic energy which create the illusion of solid objects) to create a realistic 3D simulation of a real or imaginary setting, in which participants can freely interact with the environment as well as objects and characters, and sometimes a predefined narrative.
In the Star Trek franchise, the holodeck is a computer program capable of creating virtual reality simulations chosen by the user. [1] It was first introduced in Star Trek: The Next Generation, [1] but a precursor to the technology appeared in an episode of Star Trek: The Animated Series, entitled "The Practical Joker", as a technological advanced version of a recreation room.
Holography has served as an inspiration for many video games with science fiction elements. In many titles, fictional holographic technology has been used to reflect real life misrepresentations of potential military use of holograms, such as the "mirage tanks" in Command & Conquer: Red Alert 2 that can disguise themselves as trees. [73]
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The fictional technology in Star Trek has borrowed many ideas from the scientific world. Episodes often contain technologies named after or inspired by real-world scientific concepts, such as tachyon beams, baryon sweeps, quantum slipstream drives, and photon torpedoes .
Civic technology: Research and development, projects Smart cities, more responsive government Smart city, e-democracy, open data, intelligent environment: Digital scent technology: Diffusion Smell-O-Vision, iSmell: DNA digital data storage: Experiments Mass data storage Electronic nose: Research, limited commercialization [20] [21]
"It's Only a Paper Moon" is the 160th episode of the television series Star Trek: Deep Space Nine and the tenth episode of the seventh season. Directed by Anson Williams, the episode was written by Ronald D. Moore and based on a pitch by David Mack and John J. Ordover, who had previously written "Starship Down" from season 4.
Data and Geordi leave the holodeck to alert the captain, and Geordi realizes that when he asked the computer to create the program he had asked for an adversary who could defeat Data, not Sherlock Holmes; as a result, the computer gave the holodeck character, Professor Moriarty, the intelligence and cunning needed to challenge Data, plus the ...