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  2. Half-Life: Alyx - Wikipedia

    en.wikipedia.org/wiki/Half-Life:_Alyx

    Like previous Half-Life games, Alyx incorporates combat, puzzles and exploration. Players use VR to interact with the environment and fight enemies, using "gravity gloves" to snatch objects from a distance, similarly to the gravity gun from Half-Life 2. The previous Half-Life game, Episode Two, was released in 2007 and ended on a cliffhanger.

  3. Gunman Chronicles - Wikipedia

    en.wikipedia.org/wiki/Gunman_Chronicles

    Gunman Chronicles is a first-person shooter that requires the player to perform combat tasks and puzzle solving to advance through the game, much like its predecessor Half-Life. While gameplay is similar to Half-Life ' s in terms of health-and-armor systems and artificial intelligence, one major aspect of Gunman Chronicles is the ability to ...

  4. List of video games derived from mods - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    Half-Life: 2000 April 12 (as Wasteland Half-Life) 3 June 2003 (as The Wastes) 2018 April 12 Began as a modification for the game Half-Life titled Wasteland Half-Life created in the year 2000. The mod would change the name to The Wastes sometime in the year 2002. Wings of Dawn: Freespace 2: 2015 April 8 [69] World of Padman: Quake III Arena ...

  5. List of Valve games - Wikipedia

    en.wikipedia.org/wiki/List_of_Valve_games

    Valve's first game was Half-Life, a first-person shooter released in 1998. [2] It sold over nine million retail copies. [3] [4] Alongside Half-Life ' s launch, Valve released development tools to enable the player community to create content and mods. [5] The company then proceeded to hire the creators of popular mods such as Counter-Strike. [1]

  6. Half-Life 2 - Wikipedia

    en.wikipedia.org/wiki/Half-Life_2

    In 2009, Game Informer put Half-Life 2 5th on their list of "The Top 200 Games of All Time", saying that "with Half-Life 2, Valve redefined the way first-person shooters were created". [ 71 ] Half-Life 2 was selected by readers of The Guardian as the best game of the decade, with particular praise for the environment design.

  7. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    The expansion packs to the original game introduce other protagonists and characters, such as Corporal Adrian Shephard in Half-Life: Opposing Force and Black Mesa security guard Barney Calhoun in Half-Life: Blue Shift (who reappears in the Half-Life 2 games). Half-Life 2 and the games following it introduce a new, more focused cast of ...

  8. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    Riot Act - A mod set in the Half-Life 2 universe, following a member of the civilian resistance on their escape from the Combine prison at Nova Prospekt. [23] A screenshot from The Stanley Parable, taken from the full game. The Stanley Parable - An interactive fiction modification, with multiple endings depending on decisions made by the player.

  9. Minerva (video game) - Wikipedia

    en.wikipedia.org/wiki/Minerva_(video_game)

    Adam Foster, Minerva ' s designer, is critical of Valve's design of Half-Life 2 maps. His belief is that game developers focus on creating gameplay friendly environments that do not work in an architectural way, "a series of unconnected boxes" says Foster, [9] Minerva ' s environments are built as actual environments (with correctly proportioned structures and areas) with gameplay worked in later.