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On the 1981 arcade game charts, it topped the Play Meter arcade chart in August, [21] and the RePlay arcade charts for most months between April [22] and November. [23] The annual Cash Box and RePlay arcade charts listed Defender as the second highest-grossing arcade game of 1981 in the United States, just below Pac-Man. [24]
The ROMs of the game and its sequel were formerly offered by the owner Randel Reiss for free download. In 2021, however, the rights to both games were purchased by Piko Interactive, leding the download links for the ROMs to disappear from Technopop's website, [121] but they are still available for free download on Zophar's Domain.
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Defender 2000 programmer Jeff Minter pictured in 2007. Defender 2000 is an update of Eugene Jarvis' arcade game Defender (1981). [1] [14] In 1994, Atari Corporation and Williams Entertainment announced a joint venture to remake popular arcade games on the Atari Jaguar and PC, including Defender, Joust, and Robotron, with Atari responsible for the Jaguar versions.
WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada.It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams.
Eugene Peyton Jarvis is an American game designer and video game programmer, known for producing pinball machines for Williams Electronics and video games for Atari.Most notable among his works are the seminal arcade video games Defender and Robotron: 2084 in the early 1980s, and the Cruis'n series of racing games for Nintendo in the 1990s.
The lesser known Jump Bug combined the two concepts into both the first scrolling platform game and the first platform shooter. Other arcade hits released in 1981 include Defender, Frogger, and the Galaxian sequel Galaga. On the Apple II, Ultima I and Wizardry: Proving Grounds of the Mad Overlord each kicked off a long running role-playing game ...
Defender (subtitled For All Mankind outside North America) is a shoot 'em up video game developed in October 2002 for the PlayStation 2, and Xbox, and was ported to the GameCube the following month, followed by a port to the mobile phone version published by THQ in 2003. The game was also rereleased for Xbox 360's Live Arcade
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