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Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.
Many of these resolutions are also used for video files that are not broadcast. These may also use other aspect ratios by cropping otherwise black bars at the top and bottom which result from cinema aspect ratios greater than 16∶9, such as 1.85 or 2.35 through 2.40 (dubbed "Cinemascope", "21∶9" etc.), while the standard horizontal ...
Dual-ported video RAM (VRAM) is a dual-ported RAM variant of dynamic RAM (DRAM), which was once commonly used to store the Framebuffer in Graphics card, . Dual-ported RAM allows the CPU to read and write data to memory as if it were a conventional DRAM chip, while adding a second port that reads out data.
Modern video cards contain framebuffer circuitry in their cores. This circuitry converts an in-memory bitmap into a video signal that can be displayed on a computer monitor. In computing, a screen buffer is a part of computer memory used by a computer application for the representation of the content to be shown on the computer display. [3]
Up to 512 from system memory 6.4 12.8 DDR2 64 128 28.8 10.0 3.3 n/a n/a Unknown The block of decoding of HD-video PureVideo HD is disconnected GeForce 8200 mGPU [44] Unknown Unknown gt Unknown PureVideo 3 with VP3 GeForce 8300 mGPU [44] Unknown Unknown 1500 Up to 512 from system memory 36 Unknown GeForce 8300 GS [45] July 2007 G86 ...
On June 25, 2008, AMD became the first company to ship products using GDDR5 memory with its Radeon HD 4870 video card series, incorporating Qimonda's 512 Mb memory modules at 3.6 Gbit/s bandwidth. [13] [14] In June 2010, Elpida Memory announced the company's 2 Gb GDDR5 memory solution, which was developed at the company's Munich Design Center ...
The Nvidia Geforce 500 series graphics cards are significantly modified versions of the GeForce 400 series graphics cards, in terms of performance and power management.Like the Nvidia GeForce 400 series graphics cards, the Nvidia GeForce 500 series supports Direct3D 12.0 (feature level 11.0), OpenGL 4.6, and OpenCL 1.1.
NVIDIA's PureVideo HD video rendering technology is an improved version of the original PureVideo introduced with GeForce 6. It now includes GPU-based hardware acceleration for decoding HD movie formats, post-processing of HD video for enhanced images, and optional High-bandwidth Digital Content Protection (HDCP) support at the card level. [4]