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The Battle for Middle-earth II was given the Editor's Choice Award from IGN. [3] At the end of its debut month of March 2006, The Battle for Middle-earth II reached fourth in a list of the month's best-selling PC games, while the Collector's Edition peaked at eighth place. [35]
Lord of the Rings: The Battle for Middle-earth II, The: EA: Fantasy: WIN, X360: Sequel to The Lord of the Rings: The Battle for Middle-earth. 2006: Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king, The: EA: Fantasy: WIN: Expansion to The Lord of the Rings: The Battle for Middle-earth II. 2006: LostMagic: Taito ...
The campaign allows the player to command the army of Angmar from its foundation and early attacks against Arnor, to the destruction of Arnor at the battle of Fornost. The story for The Rise of the Witch-king draws a great deal upon the Appendices at the end of The Return of the King to form a basis for the conflict between Arnor and Angmar.
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
The Lord of the Rings: The Battle for Middle-earth II: EA Los Angeles: Fantasy: WIN: War of the Ring mode 2006: The Lord of the Rings: The Battle for Middle-earth II: The Rise of the Witch-king: EA Los Angeles: Fantasy: WIN: War of the Ring mode 2006: Warhammer 40,000: Dawn of War: Dark Crusade: Relic Entertainment: Sci-fi/Fantasy: WIN ...
During battle, a "battle queue" is displayed on-screen. This shows the order in which the player's party and the enemy will take their turns. However, the order of battle can be changed by using abilities to slow down or stun the enemy, or speed up the player characters. Likewise, the enemies can increase their own speed and decrease the party ...
The Lord of the Rings: The Return of the King is a 2003 hack and slash game developed by EA Redwood Shores for the PlayStation 2 and Windows.It was ported to the GameCube and Xbox by Hypnos Entertainment, to the Game Boy Advance by Griptonite Games, [5] to mobile by ImaginEngine, [6] and to Mac OS X by Beenox. [4]
The Lord of the Rings: The Battle for Middle-earth is a 2004 real-time strategy video game developed by EA Los Angeles for Microsoft Windows.The first part of the Middle-earth strategy game, It is based on Peter Jackson's The Lord of the Rings film trilogy, in turn based on J. R. R. Tolkien's original novel.
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