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In 2017, Steam development team member Alden Kroll said that Valve knows Steam is in a near-monopoly for game sales on personal computers, and the company does not want to be in a position to determine what gets sold, and thus had tried to find ways to make the process of adding games to Steam outside of their control. [224]
Parsec is a proprietary remote desktop application primarily used for playing games through video streaming. Using Parsec, a user can stream video game footage through an Internet connection, allowing one to run a game on one computer but play it remotely through another device.
Steam Link is a hardware and software product developed by Valve Corporation for streaming Steam content from a personal computer or Steam Machine wirelessly to a mobile device or other monitor. Steam Link was originally released as a hardware device alongside the debut of Steam Machines in November 2015. [3]
Jellyfin is a free and open-source media server and suite of multimedia applications designed to organize, manage, and share digital media files to networked devices. Jellyfin consists of a server application installed on a machine running Microsoft Windows, macOS, Linux or in a Docker container, [2] and another application running on a client device such as a smartphone, tablet, smart TV ...
The ability to download games onto the Steam Deck from a local network Steam installation was added in February 2023. [56] While the Deck was designed for playing games on the Steam storefront, desktop mode allows for installation of third-party storefronts like Epic Games Store, Ubisoft Connect, or Origin.
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In contrast, those that are only limited to Windows can work with Wine, or Proton on Linux or MacOS to have multiplayer working on their respective platform. Steam has support for them in use like the Steam Deck but it could be considered not cross-platform as those are only compatibility layers from Windows except certain games with Anti-Cheat ...