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The Dark Mod is a free and open-source software first-person stealth video game, inspired by the Thief series by Looking Glass Studios. The game provides the basic framework and tools (engine, assets, models, and editor) for more than 170 fan-made missions, including several multi-mission campaigns.
In the field of 3D computer graphics, deferred shading is a screen-space shading technique that is performed on a second rendering pass, after the vertex and pixel shaders are rendered. [2] It was first suggested by Michael Deering in 1988. [3] On the first pass of a deferred shader, only data that is required for shading computation is gathered.
The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.
Deep Black may refer to: Deep Black: Space Espionage and National Security , a 1986 book by William E. Burrows Deep Black (video game) , a 2012 third-person shooter
It is a reimagining of the original 1992 Alone in the Dark and is the seventh installment in the Alone in the Dark series. The game features a single-player narrative set in the 1930s, where players can choose to play as Edward Carnby ( David Harbour ) or Emily Hartwood ( Jodie Comer ), as they make their way through Derceto Mansion to uncover ...