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The syntax of Meson's build description files, the Meson language, borrows from Python, but is not Python. It is designed such that it can be reimplemented in any other language; [9] for example, muon [10] is a C implementation, and Meson++ [11] is a C++ implementation. The dependency on Python is an implementation detail.
If the meson is not pseudoscalar (J P = 0 −) or vector (J P = 1 −), J is added as a subscript. When the spectroscopic state of the meson is known, it is added in parentheses. When the spectroscopic state is unknown, mass (in MeV/c 2) is added in parentheses. When the meson is in its ground state, nothing is added in parentheses.
In mathematics, computer science and digital electronics, a dependency graph is a directed graph representing dependencies of several objects towards each other. It is possible to derive an evaluation order or the absence of an evaluation order that respects the given dependencies from the dependency graph.
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In object-oriented design, the dependency inversion principle is a specific methodology for loosely coupled software modules.When following this principle, the conventional dependency relationships established from high-level, policy-setting modules to low-level, dependency modules are reversed, thus rendering high-level modules independent of the low-level module implementation details.
The dependency network approach provides a system level analysis of the activity and topology of directed networks.The approach extracts causal topological relations between the network's nodes (when the network structure is analyzed), and provides an important step towards inference of causal activity relations between the network nodes (when analyzing the network activity).
A data dependency in computer science is a situation in which a program statement (instruction) refers to the data of a preceding statement. In compiler theory , the technique used to discover data dependencies among statements (or instructions) is called dependence analysis .
In software engineering, dependency injection is a programming technique in which an object or function receives other objects or functions that it requires, as opposed to creating them internally. Dependency injection aims to separate the concerns of constructing objects and using them, leading to loosely coupled programs.