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An in-camera effect is any visual effect in a film or video that is created solely by using techniques in and on the camera and/or its parts. The in-camera effect is defined by the fact that the effect exists on the original camera negative or video recording before it is sent to a lab or modified. Effects that modify the original negative at ...
Substance 3D is a suite of 3D model and texture authoring tools. Sunflow is an open source, photo-realistic renderer written in Java. Swift 3D (Electric Rain) is a relatively inexpensive 3D design, modeling, and animation application targeted to entry-level 3D users and Adobe Flash designers.
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space.
Optical effects (also called photographic effects) are techniques in which images or film frames are created photographically, either "in-camera" using multiple exposures, mattes, or the Schüfftan process or in post-production using an optical printer. An optical effect might place actors or sets against a different background.
C ij = {(camera i,camera j):P'(camera i, XY i) ∩ P'(camera j, XY j) ≠ {}) So there is a set of camera vector pairs C ij for which the intersection of the inverse projections of two points XY i and XY j is a non-empty, hopefully small, set centering on a theoretical stationary point xyz.
Rotating the image plane (as by adjusting the back or rear standard on a view camera) alters perspective (e.g., the sides of a building converge), but works with a lens that has a smaller image circle. Rotation of the lens or back about a horizontal axis is commonly called tilt, and rotation about a vertical axis is commonly called swing.
Rolling shutter describes the process of image capture in which a still picture (in a still camera) or each frame of a video (in a video camera) is captured not by taking a snapshot of the entire scene at a single instant in time but rather by scanning across the scene rapidly, vertically, horizontally or rotationally. Thus, not all parts of ...
Rear projection (background projection, process photography, etc.) is one of many in-camera effects cinematic techniques in film production for combining foreground performances with pre-filmed backgrounds. It was widely used for many years in driving scenes, or to show other forms of "distant" background motion.