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The occult (from the Latin word occultus "clandestine, hidden, secret") is "knowledge of the hidden". [1] In common usage, occult refers to "knowledge of the paranormal", as opposed to "knowledge of the measurable", [2] usually referred to as science.
Day, light, and good are often linked together, in opposition to night, darkness, and evil. These contrasting metaphors may go back as far as human history, and appear in many cultures, including both the ancient Chinese and the ancient Persians. The philosophy of neoplatonism is strongly imbued with the metaphor of goodness as light. [1]
Oxymorons in the narrow sense are a rhetorical device used deliberately by the speaker and intended to be understood as such by the listener. In a more extended sense, the term "oxymoron" has also been applied to inadvertent or incidental contradictions, as in the case of "dead metaphors" ("barely clothed" or "terribly good").
Manichaeism teaches an elaborate dualistic cosmology describing the struggle between a good, spiritual world of light, and an evil, material world of darkness. [8] Through an ongoing process that takes place in human history, light is gradually removed from the world of matter and returned to the world of light, whence it came.
Here are the best witch movies on Disney, Netflix, HBO Max and more from the '80s, '90s, 2000s, and beyond, including family friendly, funny and scary horror options.
This article or section appears to contradict itself on the definition of ethical dualism, and use two different definitions as if they are the same.The examples in religion reflect the definition that there are sources of good and evil, and not the definition that some people are purely good and others are purely evil.
Hinduism and Jainism also use the word nirvana to describe the state of moksha, and it is spoken of in several Hindu tantric texts as well as the Bhagavad Gita. Nondualism: The belief that dualism or dichotomy are illusory phenomenae. Examples of dualisms include self/other, mind/body, male/female, good/evil, active/passive, and many others.
In the Zork series of games, the Great Underground Empire has its own system of measurements, the most frequently referenced of which is the bloit. Defined as the distance the king's favorite pet can run in one hour (spoofing a popular legend about the history of the foot), the length of the bloit varies dramatically, but the one canonical conversion to real-world units puts it at ...