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  2. SGI Onyx2 - Wikipedia

    en.wikipedia.org/wiki/SGI_Onyx2

    Onyx2, codenamed Kego, is a family of visualization systems. It was developed and manufactured by SGI , and introduced in 1996 to succeed the Onyx . Onyx2 architecture is based on Origin 2000 server plus graphics hardware.

  3. SGI Onyx - Wikipedia

    en.wikipedia.org/wiki/SGI_Onyx

    The RealityEngine2 is the original high-end graphics subsystem for the Onyx and was found in two different versions: deskside and rack. The deskside model has one GE10 (Geometry Engine) board with 12 Intel i860XP processors, up to four RM4 or RM5 (Raster Manager) boards, and a DG2 (Display Generator) board. [4]

  4. Silicon Graphics International - Wikipedia

    en.wikipedia.org/wiki/Silicon_Graphics_International

    Silicon Graphics International Corp. (SGI; formerly Rackable Systems, Inc.) was an American manufacturer of computer hardware and software, including high-performance computing systems, x86-based servers for datacenter deployment, and visualization products.

  5. SGI Origin 2000 - Wikipedia

    en.wikipedia.org/wiki/SGI_Origin_2000

    The 512-CPU Origin 2800s cost roughly $40 million each and the delivery of the Origin 3000 systems, scalable up to 512 or 1024 CPUs at a lower price per performance, made the 512-CPU Origin 2800 obsolete. Several customers also bought 256-CPU Origin 2000 series systems, although they were never marketed as a product by SGI either.

  6. Silicon Graphics - Wikipedia

    en.wikipedia.org/wiki/Silicon_Graphics

    Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and software.

  7. InfiniteReality - Wikipedia

    en.wikipedia.org/wiki/InfiniteReality

    It is identical to the InfiniteReality architecturally, but differs mechanically as the Onyx2's Origin 2000-based card cage is different from the Onyx's Challenge-based card cage. Introduced by the InfiniteReality2 is an interface scheme that is used in rackmount Onyx2 or later systems.

  8. SGI Origin 3000 and Onyx 3000 - Wikipedia

    en.wikipedia.org/wiki/SGI_Origin_3000_and_Onyx_3000

    InfiniteReality4 Addendum to Silicon Graphics Onyx2, SGI Onyx 3000 Series, and SGI Onyx 300 Guides, 10 July 2002, 007-4525-001. Silicon Graphics, Inc. Archived 3 March 2016 at the Wayback Machine; Mark Schwenden. SGI Onyx 3000 Series Graphics System Hardware Owner's Guide, 16 November 2001, document number: 007-4264-002.

  9. OnyX - Wikipedia

    en.wikipedia.org/wiki/OnyX

    Created in 2003 by Joël Barrière, a.k.a. Titanium, the program was originally meant to address its creator's personal needs. Developed using Xcode, Apple's software development environment (Cocoa + AppleScript Studio + Objective-C), OnyX is regularly updated by its author taking into consideration users' suggestions and requests.