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Sonic and the Secret Rings [a] is a 2007 platform game developed by Sonic Team and published by Sega for the Wii.A spin-off from the Sonic the Hedgehog series, it is the first title in the franchise for the system, and follows Sonic the Hedgehog's quest to stop an evil genie named Erazor Djinn.
Featuring Sonic in place of the eponymous character, the player can collect rings and free Nintendo's Mario (replacing the mice from the original game) from an assortment of cages. [59] Originally exclusive to the Wii U, Sonic Lost World 's Yoshi and Zelda-themed DLCs were recreated in the game's PC version as mods. [60] [61]
With Sega's diversification of its studios, R&D #8 became Sonic Team in 2000, with Naka as CEO and Sonic Team USA as its subsidiary. Sega's financial troubles led to several major structural changes in the early 2000s, the United Game Artists studio was absorbed by Sonic Team in 2003, and Sonic Team USA became Sega Studios USA in 2004.
Nintendo Wii's exclusive Sonic and the Secret Rings was playable behind closed doors at DigitalLife, and I came out thoroughly impressed. Sega's Ben Harrison was able to speak about the game on ...
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
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Sonic Lost World was released in 2013 to more mixed reviews, with some critics considering it a fresh take on the Sonic formula and others a poorly designed mess. [155] The two Sonic Boom games received negative reviews [469] [470] and sold only 490,000 copies combined by February 2015, making them the worst-selling Sonic games. [471]
The idea, says Batha, was born at the premiere of the 2020 "Sonic the Hedgehog" film, when talking with Katie Chrzanowski and Justin Thormann of Sega's social media team, who helped push the ...