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  2. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    In February 2020, the Smithsonian Institution launched their Open Access Initiative, releasing approximately 2.8 million 2D images and 3D models into the public domain, using glTF for the 3D models. [23] In July 2022, glTF 2.0 was released as the ISO/IEC 12113:2022 International Standard. [24]

  3. Mixamo - Wikipedia

    en.wikipedia.org/wiki/Mixamo

    Mixamo also provides an online, automatic model rigging service known as the Auto-Rigger, which was the industry's first online rigging service. The AutoRigger applies machine learning to understand where the limbs of a 3D model are and to insert a "skeleton", or rig, into the 3D model as well as calculating the skinning weights.

  4. Sketchfab - Wikipedia

    en.wikipedia.org/wiki/Sketchfab

    Sketchfab is a 3D asset website used to publish, share, discover, buy and sell 3D, VR and AR content. It provides a viewer based on the WebGL and WebXR technologies that allows users to display 3D models on the web, to be viewed on any mobile browser, desktop browser or Virtual Reality headset.

  5. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The product is called a 3D model, while someone who works with 3D models may be referred to as a 3D artist or a 3D modeler. A 3D model can also be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. 3D models may be created automatically or manually.

  6. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL is widely supported by modern browsers. However, its availability depends on other factors, too, like whether the GPU supports it. The official WebGL website offers a simple test page. [18]

  7. Scythe Physics Editor - Wikipedia

    en.wikipedia.org/wiki/Scythe_Physics_Editor

    Scythe is a free software physics modeling program. It allows the merging of physics and graphics content in one package. It allows the merging of physics and graphics content in one package. It provides native support for modeling the rigid body physics for the Newton Game Dynamics , the Open Dynamics Engine and PhysX engine.

  8. Ubisoft Anvil - Wikipedia

    en.wikipedia.org/wiki/Ubisoft_Anvil

    The engine uses Autodesk's HumanIK middleware to correctly position the character's hands and feet in climbing and pushing animations at run-time. Anvil was improved for Assassin's Creed II to include a full night and day cycle, enhanced draw distance, the same vegetation technology used in Far Cry 2 , improved lighting, reflection and special ...

  9. Wire-frame model - Wikipedia

    en.wikipedia.org/wiki/Wire-frame_model

    In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.