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  2. Sons of the Forest - Wikipedia

    en.wikipedia.org/wiki/Sons_of_the_Forest

    Sons of the Forest is a survival horror video game developed by Endnight Games and published by Newnight. Serving as the sequel to the 2018 video game The Forest, the story centers on a protagonist sent to a mysterious island to search for a missing CEO and his family, while facing cannibalistic monsters and uncovering an ancient secret buried deep underground.

  3. File:008 Cave 1, In the Forest (34239644366).jpg - Wikipedia

    en.wikipedia.org/wiki/File:008_Cave_1,_In_the...

    1/60 sec (0.016666666666667) F-number: f/5: ISO speed rating: 125: Date and time of data generation: 01:10, 8 March 2017: Lens focal length: 31 mm: Image title: 008 Cave 1, In the Forest, Ajanta Caves 1-12, Aurangabad, photograph by Anandajoti Bhikkhu: JPEG file comment: Cave 1, In the Forest, Ajanta Caves 1-12, Aurangabad, photograph by ...

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  5. Colossal Cave Adventure - Wikipedia

    en.wikipedia.org/wiki/Colossal_Cave_Adventure

    Colossal Cave Adventure (also known as Adventure or ADVENT) is a text-based adventure game, released in 1976 by developer Will Crowther for the PDP-10 mainframe computer. It was expanded upon in 1977 by Don Woods. In the game, the player explores a cave system rumored to be filled with treasure and gold.

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  7. RHEM 2: The Cave - Wikipedia

    en.wikipedia.org/wiki/RHEM_2:_The_Cave

    RHEM 2 is an adventure game from Knut Müller and Got Game Entertainment and the sequel to RHEM. It is distributed as a Macromedia Director file. Like Myst and Riven, Rhem 2 is a node-based first-person adventure game. The player explores a series of caverns in search of a certain artifact.

  8. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    For example, SpeedTree is a middleware package that procedurally generates trees which can be used to quickly populate a forest. [1] Whereas most games use this technique to create a static environment for the final product, some employ procedural generation as a game mechanic , such as to create new environments for the player to explore.

  9. 50 Of The Most Fascinating, Stunning And Dangerous Natural ...

    www.aol.com/100-most-incredible-stunning-strange...

    Image credits: Terje Sorgjerd #2 Marble Caves, Chile. Stunning series of caverns carved into solid marble by water over thousands of years. Located on Lake General Carrera, the caves are renowned ...