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  2. Branch (computer science) - Wikipedia

    en.wikipedia.org/wiki/Branch_(computer_science)

    [a] Branch (or branching, branched) may also refer to the act of switching execution to a different instruction sequence as a result of executing a branch instruction. Branch instructions are used to implement control flow in program loops and conditionals (i.e., executing a particular sequence of instructions only if certain conditions are ...

  3. Control flow - Wikipedia

    en.wikipedia.org/wiki/Control_flow

    A loop is a sequence of statements which is specified once but which may be carried out several times in succession. The code "inside" the loop (the body of the loop, shown below as xxx) is obeyed a specified number of times, or once for each of a collection of items, or until some condition is met, or indefinitely. When one of those items is ...

  4. Branch table - Wikipedia

    en.wikipedia.org/wiki/Branch_table

    compact code structure (despite repeated branch opcodes) reduced source statements (versus repetitive If statements) reduced requirement to test return codes individually (if used at call site to determine subsequent program flow) Algorithmic and code efficiency (data need only be encoded once and branch table code is usually compact), and the ...

  5. Control-flow graph - Wikipedia

    en.wikipedia.org/wiki/Control-flow_graph

    Some CFG examples: (a) an if-then-else (b) a while loop (c) a natural loop with two exits, e.g. while with an if...break in the middle; non-structured but reducible (d) an irreducible CFG: a loop with two entry points, e.g. goto into a while or for loop A control-flow graph used by the Rust compiler to perform codegen.

  6. Generator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Generator_(computer...

    In computer science, a generator is a routine that can be used to control the iteration behaviour of a loop.All generators are also iterators. [1] A generator is very similar to a function that returns an array, in that a generator has parameters, can be called, and generates a sequence of values.

  7. Nassi–Shneiderman diagram - Wikipedia

    en.wikipedia.org/wiki/Nassi–Shneiderman_diagram

    Multiple branching blocks. Testing loops: this block allows the program to loop one or a set of processes until a particular condition is fulfilled. The process blocks covered by each loop are subset with a side-bar extending out from the condition. There are two main types of testing loops, test first and test last blocks.

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  9. LOOP (programming language) - Wikipedia

    en.wikipedia.org/wiki/LOOP_(programming_language)

    /* precondition: x 2 = 0 */ LOOP x 1 DO x 0 := 0; LOOP x 2 DO x 0 := x 0 + 1 END; x 2 := x 2 + 1 END. This program can be used as a subroutine in other LOOP programs. The LOOP syntax can be extended with the following statement, equivalent to calling the above as a subroutine: x 0 := x 1 ∸ 1 Remark: Again one has to mind the side effects.