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  2. Null object pattern - Wikipedia

    en.wikipedia.org/wiki/Null_object_pattern

    In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".

  3. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.

  4. List of filename extensions (A–E) - Wikipedia

    en.wikipedia.org/wiki/List_of_filename_extensions...

    Note that on case-sensitive platforms like Unix and with the gcc compiler the uppercase .C extension indicates a C++ source file. [31] Watcom C/C++, Borland C/C++, gcc and other C compilers C: Unix file archive COMPACT C++: C++ language source CPP: C++ language source Config Configuration file C32: COMBOOT Executable SYSLINUX: CAB [32] Cabinet ...

  5. Class implementation file - Wikipedia

    en.wikipedia.org/wiki/Class_implementation_file

    This example will use "ExampleClass". A notable difference between C++ and Objective-C when making use of these implementation files is the extensions used at the end of the files. In C++ it will be .cpp [14] and in Objective-C it will be .m, [15] but both will use the same .h extension for their header file(s) [16] [17] as shown in the example ...

  6. Singleton pattern - Wikipedia

    en.wikipedia.org/wiki/Singleton_pattern

    A class diagram exemplifying the singleton pattern. In object-oriented programming, the singleton pattern is a software design pattern that restricts the instantiation of a class to a singular instance. It is one of the well-known "Gang of Four" design patterns, which describe how to solve recurring problems in object-oriented software. [1]

  7. List of filename extensions - Wikipedia

    en.wikipedia.org/wiki/List_of_filename_extensions

    Lists of filename extensions include: List of filename extensions (0–9) List of filename extensions (A–E) List of filename extensions (F–L) List of filename extensions (M–R) List of filename extensions (S–Z)

  8. Comparison of multi-paradigm programming languages - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_multi...

    Object-oriented programming – uses data structures consisting of data fields and methods together with their interactions (objects) to design programs Class-based – object-oriented programming in which inheritance is achieved by defining classes of objects, versus the objects themselves

  9. Outline of C++ - Wikipedia

    en.wikipedia.org/wiki/Outline_of_C++

    The C++ standard library is a collection of utilities that are shipped with C++ for use by any C++ programmer. It includes input and output, multi-threading, time, regular expressions, algorithms for common tasks, and less common ones (find, for_each, swap, etc.) and lists, maps and hash maps (and the equivalent for sets) and a class called vector that is a resizable array.