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  2. Game-Maker - Wikipedia

    en.wikipedia.org/wiki/Game-Maker

    Game-Maker 3.0, floppy: A three-microfloppy (1.44 MB) package contains the full set of RSD tools, the in-house developed games Tutor, Sample, and Nebula, and three licensed games developed by the independent designer A-J Games: Zark, The Patchwork Heart, and Peach the Lobster. Both packages of version 3.0 include a square-bound 104-page user ...

  3. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022.

  4. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    Adventure games: Adventure Master, World Builder, Adventure Game Studio, Twine, Wintermute Engine, SLUDGE [7] First-person shooters: 3D Game Creation System , FPS Creator , Silent Walk FPS Creator , [ 8 ] Raycasting Game Maker , [ 9 ] Easy FPS Editor [ 10 ]

  5. exA-Arcadia - Wikipedia

    en.wikipedia.org/wiki/ExA-Arcadia

    Calculating Profit on ALL.Net P-ras MULTI Version 3 (APM3) in 2024. ... Game Maker Studio 2 Music by Motoaki Furukawa BREAKERS REVENGE CHICAGO: EXA-063

  6. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Construct Classic is the first major version of the Construct engine. Unlike its successors, it is a free and open source game engine using DirectX. Originally developed by a group of students, [23] it was first released on October 27, 2007, as version 0.8. [24] The most recent release is r2, released on February 5, 2012. [25]

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a way that is indistinguishable from ...

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  9. Mark Overmars - Wikipedia

    en.wikipedia.org/wiki/Mark_Overmars

    Markus Hendrik "Mark" Overmars (Dutch pronunciation: [ˈmɑrkʏs ˈɦɛndrɪk ˈmɑr(ə)k ˈoːvərmɑrs]; born 29 September 1958) is a Dutch computer scientist and teacher of game programming known for his game development application GameMaker. GameMaker lets people create computer games using a drag-and-drop interface.