enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Visitor_pattern

    The Visitor [1] design pattern is one of the twenty-three well-known Gang of Four design patterns that describe how to solve recurring design problems to design flexible and reusable object-oriented software, that is, objects that are easier to implement, change, test, and reuse.

  3. Single-serving visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Single-serving_visitor_pattern

    The single-serving visitor pattern should be used when visitors do not need to remain in memory. This is often the case when visiting a hierarchy of objects (such as when the visitor pattern is used together with the composite pattern) to perform a single task on it, for example counting the number of cameras in a 3D scene.

  4. Intersection type - Wikipedia

    en.wikipedia.org/wiki/Intersection_type

    Intersection types are useful for describing overloaded functions. [2] For example, if number => number is the type of function taking a number as an argument and returning a number, and string => string is the type of function taking a string as an argument and returning a string, then the intersection of these two types can be used to ...

  5. Double dispatch - Wikipedia

    en.wikipedia.org/wiki/Double_dispatch

    With this in mind, one ought never to presume the use of agents in the double-dispatch and their application in visitor patterns. If one can clearly see a design limit as to the domain of class types that will be involved in the co-variant interactions, then a direct call is the more efficient solution in terms of computational expense.

  6. Talk:Visitor pattern - Wikipedia

    en.wikipedia.org/wiki/Talk:Visitor_pattern

    As a side note we already have few examples of visitor patterns elsewhere (e.g. C++ example or java one). I have a nice book on OOP programming (1997) I used as reference for Container (abstract data type). It has a dedicated subsection called 15.4 Iteration where a case of visitor pattern use is explained so I'm going to cite it if nobody minds.

  7. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  8. Initialization-on-demand holder idiom - Wikipedia

    en.wikipedia.org/wiki/Initialization-on-demand...

    The implementation of the idiom relies on the initialization phase of execution within the Java Virtual Machine (JVM) as specified by the Java Language Specification (JLS). [3] When the class Something is loaded by the JVM, the class goes through initialization. Since the class does not have any static variables to initialize, the ...

  9. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.