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  2. List of 32X games - Wikipedia

    en.wikipedia.org/wiki/List_of_32X_games

    Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games, as well as two 32-bit central processing unit chips and a 3D graphics processor. [1] Despite these changes, the console failed to attract either developers or consumers as the Sega Saturn had already been announced for release the next year. [1]

  3. Tempo (video game) - Wikipedia

    en.wikipedia.org/wiki/Tempo_(video_game)

    Though they commented on the lack of originality in the gameplay, GamePro concluded that Tempo's "dazzling" background graphics, rich soundtrack, and extremely low difficulty make it "a perfect game for novices." [2] In GameFan, Dave Halverson, Nick Rox and K. Lee rated the game 79, 80, and 88, respectively. [3]

  4. 32X - Wikipedia

    en.wikipedia.org/wiki/32X

    Despite the lower price console's positioning as an inexpensive entry into 32-bit gaming, Sega had a difficult time convincing third-party developers to create games for the new system. Top developers were already aware of the coming arrival of the Sega Saturn, Nintendo 64 , and PlayStation, and did not believe the 32X would be capable of ...

  5. Amiga CD32 - Wikipedia

    en.wikipedia.org/wiki/Amiga_CD32

    Motorola 68EC020 at 14.32 MHz or 14.18 MHz RAM: 2 MB Amiga Chip RAM: ROM: 1 MB Kickstart ROM with CD32 firmware. 1 KB non-volatile EEPROM [20] memory for game saves Chipset Advanced Graphics Architecture (AGA) Additional Akiko chip (CD-ROM controller and performs chunky to planar graphics conversion) Video 24-bit color palette (16.8 million colors)

  6. Kang Fu - Wikipedia

    en.wikipedia.org/wiki/Kang_Fu

    Kang Fu is a platform game released for the Amiga and Amiga CD32 in 1996, and is the first and only title from Dutch-based studio GREat Effects Development (GREED). The game is notable for its use of the Amiga Advanced Graphics Architecture to generate high-colour graphics through hundreds of digitized sprites from stock images.

  7. Fourth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Fourth_generation_of_video...

    32 KB main; 128 KB video RAM; 64 KB main PSRAM; 64 KB video DRAM [53] 8 KB Z80/audio SRAM [54] Upgrades: SVP chip: 128 KB DRAM, 2 KB cache, 1 KB DSP RAM [55] 32X add-on: 256 KB main RAM, 256 KB video RAM; 128 KB main DRAM; 64 KB video SRAM; 64 KB audio PSRAM; Enhancement chips: SA-1: 2 KB RAM; Super FX: 32 to 128 KB SRAM [48] Super FX 2: 64 to ...

  8. One game, 26 minutes, 32 points: Numbers behind Carlos ... - AOL

    www.aol.com/news/one-game-26-minutes-32...

    The fifth game of the third set saw 32 points played out in a high-pressure exchange One game, 26 minutes, 32 points: Numbers behind Carlos Alcaraz and Novak Djokovic’s Wimbledon final epic Skip ...

  9. Category:Sega 32X-only games - Wikipedia

    en.wikipedia.org/wiki/Category:Sega_32X-only_games

    This is a non-diffusing subcategory of Category:32X games. It includes titles that can also be found in the parent category, or in diffusing subcategories of the parent. Video games released on the Sega 32X without being ported to or from other video game platforms.