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Hill Climb Racing is a 2012 2D physics-based racing video game released and published by the Finnish studio Fingersoft for Android, iOS, Microsoft Windows, and Windows Phone. It was originally created by Toni Fingerroos, Fingersoft's founder, and it's the brand's best-known and selling game.
The game's existence was first mentioned in November 1996. [2] The title was endorsed by Burton Boards of America [3] and was showcased at E3 1997. [4]Eidos stated in early 1998 that they had decided against publishing the game for the PlayStation, [4] but they nonetheless released it a few months later.
In 2013 the Hill Climb Racing was the 10th most downloaded game in the United States and the 7th most downloaded game in the whole world. [10] Fingersoft celebrated the milestone of one hundred million downloads and the game's first anniversary by publishing localized versions of the game in Spain, Germany, Russia, France, Poland and Japan. [ 6 ]
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Pacesetter Ltd was a game company based in Delavan, Wisconsin, founded in 1984.Company founders included CEO John Rickets, and Mark Acres, Andria Hayday, Gaye Goldsberry O'Keefe, Gali Sanchez, Garry Spiegle, Carl Smith, Stephen D. Sullivan and Michael Williams.
Chill is inspired by, and attempts to capture the feel of, 20th-century horror films, where usual foes are vampires, werewolves, mummies, ghosts, and ghouls. [2] Players take on the role of envoys, [3] members of a secret organization known as S.A.V.E. (Societas Argenti Viae Eternitata, or, The Eternal Society of the Silver Way) [4] that tracks down and eliminates evil in the world.
After Pacesetter went out of business, Mayfair Games acquired the rights to Chill and published a second edition in 1990. Mayfair also revised and expanded Vampires , publishing a 128-page second edition again designed by Sanchez and Williams, with interior artwork by Mark Beachum, Mari Paz Cabardo, Terry Pavlet, and Ike Scott, and cover art by ...