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  2. List of video games that support cross-platform play - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games_that...

    Cross-platform play is the ability to allow different gaming platforms to share the same online servers in a game, allowing players to join regardless of the platform they own. Since the Dreamcast and PlayStation 2, there have been some online video games that support cross-play. Listed here is an incomplete list of games that support cross ...

  3. 7 Days to Die - Wikipedia

    en.wikipedia.org/wiki/7_Days_to_Die

    7 Days to Die is a survival horror video game set in an open world developed by the Fun Pimps. It was released through early access for OS X and Windows on December 13, 2013, [ 1 ] and for Linux on November 22, 2014. [ 2 ]

  4. Cross-platform play - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_play

    Cross-platform play, while technically feasible with today's computer hardware, generally is impeded by two factors. One factor is the difference in control schemes between personal computers and consoles, with the keyboard-and-mouse controls typically giving computer players an advantage that cannot be easily remedied.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    cross-platform play Multi-platform versions of the same online games may be played together. cross-progression Similar to cross-save, when multi-platform games may share the player's current account details, including earned and purchased items, via a server. cross-save Multi-platform games may share the player's current state via a server ...

  6. TIME (command) - Wikipedia

    en.wikipedia.org/wiki/TIME_(command)

    In computing, TIME is a command in DEC RT-11, [1] DOS, IBM OS/2, [2] Microsoft Windows [3] and a number of other operating systems that is used to display and set the current system time. [4] It is included in command-line interpreters ( shells ) such as COMMAND.COM , cmd.exe , 4DOS , 4OS2 and 4NT .

  7. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    In real-time games, time within the game passes continuously. However, in turn-based games, player turns represent a fixed duration within the game, regardless of how much time passes in the real world. Some games use combinations of real-time and turn-based timekeeping systems. Players debate the merits and flaws of these systems.

  8. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A set of modifications, commonly called a mod, may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Modding a game can also be understood as the act of seeking and installing mods to the player's game, [ 2 ] but the act of tweaking pre-existing settings and preferences is not ...

  9. Xfire - Wikipedia

    en.wikipedia.org/wiki/Xfire

    Xfire, Inc. was founded in 2002 by Dennis "Thresh" Fong, Mike Cassidy, Max Woon, and David Lawee. [5] The company was formerly known as Ultimate Arena, but changed its name to Xfire when its desktop client Xfire became more popular and successful than its gaming website. [6]