Ads
related to: yahtzee rules for dummies book series
Search results
Results from the WOW.Com Content Network
Scoring is the same as normal except that, if the Upper Section box corresponding to the Yahtzee has been used, the Full House, Small Straight and Large Straight categories can be used to score 25, 30 or 40 (respectively) even though the dice do not meet the normal requirement for those categories. In this case the Yahtzee is said to act as a ...
Also, some books in the series are smaller and do not follow the same formatting style as the others. Wiley has also launched an interactive online course with Learnstreet based on its popular book, Java for Dummies, 5th edition. [7] A spin-off board game, Crosswords for Dummies, was produced in the late 1990s. [8]
Yahtzee rules and scoring categories are somewhat different from Yatzy: [1] The bonus for reaching 63 or more points in the Upper Section is 35 points. Yahtzee does not have the One Pair and Two Pairs categories. The Three of a Kind and Four of a Kind categories are scored using the total of all the dice.
The rules of Yacht differ from those of Yahtzee in a number of ways: It does not have an upper section bonus. There is no three-of-a-kind category. Both straights are set sequences of five (Big Straight is and Small Straight is ). There are no Yahtzee bonuses or Joker rule. There are a number of differences to the category names compared to ...
series) is a product line of how-to and other reference books published by Dorling Kindersley (DK). The books in this series provide a basic understanding of a complex and popular topics. The term "idiot" is used as hyperbole, to reassure readers that the guides will be basic and comprehensible, even if the topics seem intimidating.
Crag is played with three six-sided dice. Crag is a dice game similar to Yacht, Yahtzee, and Yatzy.It is played with three dice. [1] The game is quicker to play than Yahtzee, [2] and in Clement Wood and Gloria Goddard's 1940 Complete Book of Games, it is described as a game that "shares with Yacht the supremacy among sequence dice-casting games".
A number of related games under the Yahtzee brand have been produced. They all commonly use dice as the primary tool for game play, but all differ generally. As Yahtzee itself has been sold since 1954, the variants released over the years are more recent in comparison, with the oldest one, Triple Yahtzee, developed in 1972, eighteen years after the introduction of the parent game.
The first team to make a Yahtzee, or the team closest to a Yahtzee at the end of three rounds won the game. If the game ended a tie (e.g., if one team had four 6's and the other had four 5's), a sudden death question was played, with the same rules as the tie-breaker in the question rounds. The first team to match at least one celebrity won the ...
Ads
related to: yahtzee rules for dummies book series