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  2. Universal Hint System - Wikipedia

    en.wikipedia.org/wiki/Universal_Hint_System

    The Universal Hint System, better known by the acronym UHS, is a form of strategy guide used for video games, created by Jason Strautmann in 1988.The system is designed to provide hints for solving specific parts of games without including premature spoilers.

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  4. Video game walkthrough - Wikipedia

    en.wikipedia.org/wiki/Video_game_walkthrough

    A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...

  5. Subway Surfers - Wikipedia

    en.wikipedia.org/wiki/Subway_Surfers

    Subway Surfers is an endless runner video game. The game starts by tapping the screen, while Jake (the game's main character) or any other character sprays graffiti on a subway, and gets caught in the act by the inspector and his dog, who starts chasing the character. While running, the player can swipe up, down, left, or right to avoid ...

  6. Cheating in video games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_video_games

    Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).

  7. Jumping Flash! - Wikipedia

    en.wikipedia.org/wiki/Jumping_Flash!

    Robbit can jump up to three times in mid-air, which allows him to reach extreme heights. [4] Unlike other platform games that continue to face horizontally when the player jumps, in Jumping Flash! the camera tilts downwards when a double-jump [4] or triple-jump is performed to allow the player to see Robbit's shadow and easily plan a landing spot.

  8. Jump Raven - Wikipedia

    en.wikipedia.org/wiki/Jump_Raven

    Following the successful launch of its CD-ROM game Lunicus in April 1993, [1] [2] developer CyberFlix began to create Jump Raven with the DreamFactory development environment from the first title. [2] At the time, CD-ROM games tended to run slowly, but DreamFactory was designed to allow an unusually high level of speed for the era.

  9. Jump Super Stars - Wikipedia

    en.wikipedia.org/wiki/Jump_Super_Stars

    Jump Super Stars features characters from the Japanese manga magazine Weekly Shōnen Jump. The game supports 2-4 players in multiplayer and features over 75 missions. Koma (panel) is the term for the characters that the player can use in the game. Each koma uses from 1 to 7 squares of the koma deck at the bottom screen of the Nintendo DS. The ...