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  2. List of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_computer...

    Daz Studio a free 3D rendering toolset for adjusting parameters of pre-existing models, posing and rendering them in full 3D scene environments. Imports objects created in Poser and is similar to that program, but with fewer features. DX Studio a complete integrated development environment for creating interactive 3D graphics. The system ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Includes multiplayer network code, seamless indoor-outdoor rendering engines, skeletal animation, drag and drop GUI creation, built in world editor, C-like scripting language Turbulenz: TypeScript: JavaScript: Yes 2D, 3D HTML5, iOS, Android: MIT: Twine: CSS/JavaScript: 2009 JavaScript: Yes 2D Windows, macOS, Linux, Web application: Depression ...

  4. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    The Blender Game Engine uses a system of graphical "logic bricks" (a combination of "sensors", "controllers" and "actuators") to control the movement and display of objects. The game engine can also be extended via a set of Python bindings. Graphical logic editor for defining interactive behavior without programming.

  5. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Geometry Nodes Editor in Blender 3.2. Blender has a node graph system for procedurally and non-destructively creating and manipulating geometry. It was first added to Blender 2.92, which focuses on object scattering and instancing. [32] It takes the form of a modifier, so it can be stacked over other different modifiers. [33]

  6. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    This is the standard blend mode which uses the top layer alone, [3] without mixing its colors with the layer beneath it: [example needed] (,) =where a is the value of a color channel in the underlying layer, and b is that of the corresponding channel of the upper layer.

  7. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    When rendering scenes containing many objects, testing the intersection of a ray with every object becomes very expensive. Special data structures are used to speed up this process by allowing large numbers of objects to be excluded quickly (such as objects behind the camera).

  8. File:BlenderDocumentation.pdf - Wikipedia

    en.wikipedia.org/wiki/File:BlenderDocumentation.pdf

    You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.

  9. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Name Windows macOS Linux Unix BSD iOS Android Other 3ds Max: Yes No No No No No No AC3D: Yes Yes Yes No No No No Art of Illusion — — — — — — — Java virtual machine