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  2. Message Passing Interface - Wikipedia

    en.wikipedia.org/wiki/Message_Passing_Interface

    The Message Passing Interface (MPI) is a portable message-passing standard designed to function on parallel computing architectures. [1] The MPI standard defines the syntax and semantics of library routines that are useful to a wide range of users writing portable message-passing programs in C , C++ , and Fortran .

  3. Message loop in Microsoft Windows - Wikipedia

    en.wikipedia.org/wiki/Message_loop_in_Microsoft...

    A strict message loop is not the only option. Code elsewhere in the program can also accept and dispatch messages. PeekMessage is a non-blocking call that returns immediately, with a message if any are waiting, or no message if none is waiting. WaitMessage allows a thread to sleep until a message is in the queue.

  4. OpenMP - Wikipedia

    en.wikipedia.org/wiki/OpenMP

    The section of code that is meant to run in parallel is marked accordingly, with a compiler directive that will cause the threads to form before the section is executed. [3] Each thread has an ID attached to it which can be obtained using a function (called omp_get_thread_num()). The thread ID is an integer, and the primary thread has an ID of 0.

  5. Win32 Thread Information Block - Wikipedia

    en.wikipedia.org/wiki/Win32_Thread_Information_Block

    The Thread Information Block (TIB) or Thread Environment Block (TEB) is a data structure in Win32 on x86 that stores information about the currently running thread. It descended from, and is backward-compatible on 32-bit systems with, a similar structure in OS/2 .

  6. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  7. pthreads - Wikipedia

    en.wikipedia.org/wiki/Pthreads

    This program creates five threads, each executing the function perform_work that prints the unique number of this thread to standard output. If a programmer wanted the threads to communicate with each other, this would require defining a variable outside of the scope of any of the functions, making it a global variable .

  8. Event loop - Wikipedia

    en.wikipedia.org/wiki/Event_loop

    I/O completion port loops run separately from the Message loop, and do not interact with the Message loop out of the box. The "heart" of most Win32 applications is the WinMain() function, which calls GetMessage() in a loop. GetMessage() blocks until a message, or "event", is received (with function PeekMessage() as a non

  9. Threading Building Blocks - Wikipedia

    en.wikipedia.org/wiki/Threading_Building_Blocks

    This has the advantage of low-overhead polymorphism, since templates are a compile-time construct which modern C++ compilers can largely optimize away. oneTBB is available commercially as a binary distribution with support, [4] and as open-source software in both source and binary forms.