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  2. Parallel breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Parallel_breadth-first_search

    Moreover, exploring the data-locality can also speed up parallel process. Many parallel BFS algorithms on shared memory can be divided into two types: container centric approaches and vertex centric approaches. [3] In the container centric approach, two data structures are created to store the current frontier and the next vertex frontier.

  3. Disjoint-set data structure - Wikipedia

    en.wikipedia.org/wiki/Disjoint-set_data_structure

    Disjoint-set data structures model the partitioning of a set, for example to keep track of the connected components of an undirected graph. This model can then be used to determine whether two vertices belong to the same component, or whether adding an edge between them would result in a cycle.

  4. List of terms relating to algorithms and data structures

    en.wikipedia.org/wiki/List_of_terms_relating_to...

    The NIST Dictionary of Algorithms and Data Structures [1] is a reference work maintained by the U.S. National Institute of Standards and Technology. It defines a large number of terms relating to algorithms and data structures. For algorithms and data structures not necessarily mentioned here, see list of algorithms and list of data structures.

  5. Comparison of data structures - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_data_structures

    A (max) heap is a tree-based data structure which satisfies the heap property: for any given node C, if P is a parent node of C, then the key (the value) of P is greater than or equal to the key of C. In addition to the operations of an abstract priority queue, the following table lists the complexity of two additional logical operations:

  6. Conflict-free replicated data type - Wikipedia

    en.wikipedia.org/wiki/Conflict-free_replicated...

    State-based CRDTs (also called convergent replicated data types, or CvRDTs) are defined by two types, a type for local states and a type for actions on the state, together with three functions: A function to produce an initial state, a merge function of states, and a function to apply an action to update a state. State-based CRDTs simply send ...

  7. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    Implicit trees (such as game trees or other problem-solving trees) may be of infinite size; breadth-first search is guaranteed to find a solution node [1] if one exists. In contrast, (plain) depth-first search (DFS), which explores the node branch as far as possible before backtracking and expanding other nodes, [ 2 ] may get lost in an ...

  8. Maze generation algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze_generation_algorithm

    An efficient implementation using a disjoint-set data structure can perform each union and find operation on two sets in nearly constant amortized time (specifically, (()) time; () < for any plausible value of ), so the running time of this algorithm is essentially proportional to the number of walls available to the maze.

  9. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting some arbitrary node as the root node in the case of a graph) and explores as far as possible along each branch before backtracking.