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Curriculum theory (CT) is an academic discipline devoted to examining and shaping educational curricula.There are many interpretations of CT, being as narrow as the dynamics of the learning process of one child in a classroom to the lifelong learning path an individual takes.
While like expressivists in their greater concern with the process of writing than with the final product, distinguishing them from the essay-driven pedagogy of current-traditional rhetoric, cognitivism proposes a more scientific approach by studying universal cognitive faculties of the mind in order to better understand the composition process.
Backward design is a method of designing an educational curriculum by setting goals before choosing instructional methods and forms of assessment. Backward design of curriculum typically involves three stages: [1] [2] [3] Identify the results desired (big ideas and skills) What the students should know, understand, and be able to do
Traditional approach Alternative approaches Mathematics: Traditional mathematics: Emphasis is on memorisation of basic facts such as the multiplication table and mastering step-by-step arithmetic algorithms by studying examples and much practice. One correct answer is sought, using one "standard" method.
A prolific scholar in his right, Pinar also has established a number of academic journals and scholarly organizations, founding and establishing Journal of Curriculum Theorizing, founding the Bergamo Conference on Curriculum Theory and Classroom Practice, as well as the founding and presiding over the International Association for the Advancement of Curriculum Studies.
Differences from traditional education methods OBE can primarily be distinguished from traditional education method by the way it incorporates three elements: theory of education, a systematic structure for education, and a specific approach to instructional practice. [ 10 ]
A teaching method is a set of principles and methods used by teachers to enable student learning. These strategies are determined partly by the subject matter to be taught, partly by the relative expertise of the learners, and partly by constraints caused by the learning environment. [ 30 ]
Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...