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  2. Computer Othello - Wikipedia

    en.wikipedia.org/wiki/Computer_othello

    Computer Othello programs search for any possible legal moves using a game tree. In theory, they examine all positions / nodes, where each move by one player is called a "ply". This search continues until a certain maximum search depth or the program determines that a final "leaf" position has been reached.

  3. Reversi - Wikipedia

    en.wikipedia.org/wiki/Reversi

    A player may choose to not play both pieces on the same diagonal, different from the standard Othello opening. It is also possible to play variants of Reversi and Othello where the second player's second move may or must flip one of the opposite-colored disks (as variants closest to the normal games).

  4. List of abstract strategy games - Wikipedia

    en.wikipedia.org/wiki/List_of_abstract_strategy...

    An abstract strategy game is a board, card or other game where game play does not simulate a real world theme, and a player's decisions affect the outcome.Many abstract strategy games are also combinatorial, i.e. they provide perfect information, and rely on neither physical dexterity nor random elements such as rolling dice or drawing cards or tiles.

  5. Chinese checkers - Wikipedia

    en.wikipedia.org/wiki/Chinese_checkers

    Chinese checkers (US) or Chinese chequers (UK), [1] known as Sternhalma in German, is a strategy board game of German origin that can be played by two, three, four, or six people, playing individually or with partners. [2]

  6. Abalone (board game) - Wikipedia

    en.wikipedia.org/wiki/Abalone_(board_game)

    Strategy, tactics Abalone is a two-player abstract strategy board game designed by Michel Lalet and Laurent Lévi in 1987. Players are represented by opposing black and white marbles [ 1 ] on a hexagonal board with the objective of pushing six of the opponent's marbles off the edge of the board.

  7. Pente - Wikipedia

    en.wikipedia.org/wiki/Pente

    Pente is an abstract strategy board game for two or more players, created in 1977 by Gary Gabrel. [1] [2] A member of the m,n,k game family, Pente stands out for its custodial capture mechanic, which allows players to "sandwich" pairs of stones and capture them by flanking them on either side.

  8. Auto battler - Wikipedia

    en.wikipedia.org/wiki/Auto_battler

    An auto battler, also known as auto chess, is a subgenre of strategy video games that typically feature chess-like elements where players place characters on a grid-shaped battlefield during a preparation phase, who then fight the opposing team's characters without any further direct input from the player.

  9. Othello (1980 video game) - Wikipedia

    en.wikipedia.org/wiki/Othello_(1980_video_game)

    Othello is a 1980 video game developed and published by Atari, Inc. for its Atari Video Computer System (later called the Atari 2600). It is based on the variant of Reversi of the same name, originally created in 1971. [1] [2] [3] The VCS game was programmed by Ed Logg and Carol Shaw.