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The behavior is similar to mouse control in X Windows. [ 1 ] [ 2 ] [ 3 ] Where normal Windows and X11 mouse control uses single-click for selection and double-click to open/edit/etc, the xmouse system automatically selects objects after hovering the mouse over the object for a certain period of time (often one second).
A parameterized macro is a macro that is able to insert given objects into its expansion. This gives the macro some of the power of a function. As a simple example, in the C programming language, this is a typical macro that is not a parameterized macro, i.e., a parameterless macro: #define PI 3.14159
AutoHotkey is a free and open-source custom scripting language for Microsoft Windows, primarily designed to provide easy keyboard shortcuts or hotkeys, fast macro-creation and software automation to allow users of most computer skill levels to automate repetitive tasks in any Windows application.
This can cause problems when trying to play back a macro if the user's desktop environment has changed. For example, if the user has changed their desktop resolution, moved icons, or moved the task bar, the mouse macro may not perform the way the user intended. That's one of the reasons for preferring keyboard macros over the mouse-oriented ones.
The iMacros API was called the Scripting Interface. The Scripting Interface of the iMacros Scripting Edition was designed as a Component Object Model (COM) object and allowed the user to remotely control (script) the iMacros Browser, Internet Explorer, Firefox and Chrome from any Windows programming or scripting language.
The "Point" message defines two mandatory data items, x and y. The data item label is optional. Each data item has a tag. The tag is defined after the equal sign. For example, x has the tag 1. The "Line" and "Polyline" messages, which both use Point, demonstrate how composition works in Protocol Buffers.
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EasyScript is a set of macro definitions and profiles included with Script/370 [21] Version 3 [22] [23] [24] that implements a primitive version of GML. Tags are variables whose values have been set to control words, allowing multiple tags in a single line. .ez on &P.This is a paragraph.