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[[Category:Team Fortress 2 user templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Team Fortress 2 user templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
The game features numerous unlockable weapons with attributes that only affect rocket jumping or only apply while rocket jumping. The Demoman class can achieve a similar effect using his own assortment of explosive weapons, such as the "Stickybomb Launcher", or by crouching and jumping with his "Ullapool Caber" melee weapon.
Further updates expanded the number of weapons and cosmetics available, but also introduced monetization options, eventually allowing it to go free-to-play. To this end, Team Fortress 2 is considered one of the first games to offer games as a service, a feature which would become more prevalent in the 2010s. [252]
[[Category:Weapon templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Weapon templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
In Team Fortress Classic, the player can choose to play as one of nine classes: the Scout, Sniper, Soldier, Demoman, Medic, Heavy Weapons Guy, Pyro, Spy, or Engineer.Each class comes equipped with at least one weapon unique to that class, and often a secondary weapon which may be common across multiple classes (typically a shotgun or nailgun).
A weapon infobox may be used to summarize information about a particular weapon or weapon system (such as a firearm, a sword, a grenade, an artillery piece, a torpedo, or a tank); cartridges and artillery shells should use {{Infobox firearm cartridge}} instead. The infobox should be added using the {{Infobox weapon}} template, as shown below.
The core gameplay of Team Fortress 2 Classic is identical to Team Fortress 2 in most ways, described as "toning down TF2's less coherent elements in favor of gameplay-focused additions". [5] Existing content (as existed in the game’s original 2007 release) goes largely untouched, in favor of augmenting the game play with new weapons and game ...
Free-to-play (F2P or FtP) video games are games that give players access to a significant or entire portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service .