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Escape Velocity Nova (a.k.a. EV Nova or EVN) is a video game developed by Ambrosia Software in collaboration with ATMOS. It is the third game in the Escape Velocity series of space trading and combat games. It was released on March 19, 2002 for Mac OS X and Mac OS 9, and later ported to Windows and released on July 11, 2003.
Escape Velocity is a single-player role-playing space trading and combat video game series first introduced in 1996 by Ambrosia Software for the Macintosh. Two other similar games based on the original, EV Override and Escape Velocity Nova , followed in 1998 and 2002 respectively, the latter of which is also available on Microsoft Windows .
Escape Velocity and EV Override were written for the classic Mac OS, and therefore run natively only on Mac OS 9 and earlier. However, the third game in the series, Escape Velocity Nova , supports plug-ins (released with Ambrosia's authorization) that simulate the first two titles using the new game's engine.
An alternative expression for the escape velocity v e particularly useful at the surface on the body is: = where r is the distance between the center of the body and the point at which escape velocity is being calculated and g is the gravitational acceleration at that distance (i.e., the surface gravity). [11]
Escape Velocity Nova, a video game; English visual novel, a term used to refer to visual novels originally written in English; European Vehicle Number, an identifying marking for railway vehicles in Europe and some adjacent regions; European VLBI Network; Eurovision News Exchange; see Eurovision Network; Evenki language (ISO 639-3 code)
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