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Pseudocode is commonly used in textbooks and scientific publications related to computer science and numerical computation to describe algorithms in a way that is accessible to programmers regardless of their familiarity with specific programming languages. Textbooks often include an introduction explaining the conventions in use, and the ...
This article is a list of notable unsolved problems in computer science. A problem in computer science is considered unsolved when no solution is known or when experts in the field disagree about proposed solutions.
In computer programming, an assignment statement sets and/or re-sets the value stored in the storage location(s) denoted by a variable name; in other words, it copies a value into the variable. In most imperative programming languages , the assignment statement (or expression) is a fundamental construct.
This technique is used in the CPU cache of the Intel 486 and in many processors in the PowerPC family, such as Freescale's PowerPC G4 used by Apple Computer. The algorithm works as follows: consider a binary search tree for the items in question. Each node of the tree has a one-bit flag denoting "go left to insert a pseudo-LRU element" or "go ...
A past attempt at standardized pseudocode is archived at User:Dcoetzee/Wikicode, though "[t]he author advises that such a proposal not be advanced again, as it is unlikely to gain consent". Within WikiProject Computer science, the consensus has generally been that where possible, algorithms should be presented in pseudocode. The use of ...
The pseudocode below recursively computes the prime implicants given the list of minterms of a boolean function. It does this by trying to merge all possible minterms and filtering out minterms that have been merged until no more merges of the minterms can be performed and hence, the prime implicants of the function have been found.
An algorithm is fundamentally a set of rules or defined procedures that is typically designed and used to solve a specific problem or a broad set of problems.. Broadly, algorithms define process(es), sets of rules, or methodologies that are to be followed in calculations, data processing, data mining, pattern recognition, automated reasoning or other problem-solving operations.
In computer science, the clique problem is the computational problem of finding cliques (subsets of vertices, all adjacent to each other, also called complete subgraphs) in a graph. It has several different formulations depending on which cliques, and what information about the cliques, should be found.