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Waterfall model. The waterfall model is a breakdown of development activities into linear sequential phases, meaning each phase is passed down onto each other, where each phase depends on the deliverables of the previous one and corresponds to a specialization of tasks. [1] This approach is typical for certain areas of engineering design.
ADDIE Model. ADDIE is an instructional systems design (ISD) framework that many instructional designers and training developers use to develop courses. [1] The name is an acronym for the five phases it defines for building training and performance support tools: Most current ISD models are variations of the ADDIE process. [2]
Flow-based programming. In computer programming, flow-based programming (FBP) is a programming paradigm that defines applications as networks of black box processes, which exchange data across predefined connections by message passing, where the connections are specified externally to the processes. These black box processes can be reconnected ...
t. e. In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management.
The First-Year Experience (FYE) (also known as the Freshman-Year Experience or the Freshman Seminar Program) is a program at many American colleges and universities designed to help students prepare for the transition from high school to college. FYE programs often foster the participation of students in co-curricular events such as common ...
A flowchart is a type of diagram that represents a workflow or process. A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their order by connecting the boxes with arrows.
Tuckman's stages of group development. The forming–storming–norming–performing model of group development was first proposed by Bruce Tuckman in 1965, [1] who said that these phases are all necessary and inevitable in order for a team to grow, face up to challenges, tackle problems, find solutions, plan work, and deliver results.
Cyclomatic complexity. Cyclomatic complexity is a software metric used to indicate the complexity of a program. It is a quantitative measure of the number of linearly independent paths through a program's source code. It was developed by Thomas J. McCabe, Sr. in 1976. Cyclomatic complexity is computed using the control-flow graph of the program ...