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  2. Arms and Equipment Guide - Wikipedia

    en.wikipedia.org/wiki/Arms_and_Equipment_Guide

    The d20 system, 3rd edition version of the Arms and Equipment Guide was printed in 2003 and was designed by Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt.Cover art was by Eric Peterson, with interior art by Dennis Cramer, David Day, David Martin, Scott Roller, and Sam Wood.

  3. Dungeons & Dragons gameplay - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_gameplay

    In editions prior to 3rd, armor class ranges from -10 to 10. Having an AC of 10 was the weakest, and a -10 being the strongest possible written AC. [21] In subsequent editions, armor class instead starts at 10 and increases. Extremely non-dexterous or non-moving creatures may suffer penalties that lower their armor class below 10.

  4. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    No modules were ever assigned codes WG1–WG3. WG1 was earmarked for The Village of Hommlet (T1), and WG2 was earmarked for The Temple of Elemental Evil (T1-4). WG3 was to be Lost Caverns of Tsojcanth (S4), a loosely tied predecessor to WG4. WG7 was advertised during summer 1986 as Shadowlords, a collaboration between Gary Gygax and Skip Williams.

  5. Editions of Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Editions_of_Dungeons_&_Dragons

    The minimum number required to hit a target uses a mathematical formula in which the defender's armor class (AC) is subtracted from the attacker's THAC0 ("To Hit Armor Class '0 '") number, a simplification of 1st edition's attack matrix tables that had appeared as an optional rule in the 1st edition DMG. Distances are based on in-game units ...

  6. Health (game terminology) - Wikipedia

    en.wikipedia.org/wiki/Health_(game_terminology)

    AC is typically a representation of a character's physical defenses such as their ability to dodge attacks and their protective equipment. [29] [30] [31] Armor class is a mechanic that can be used as part of health and combat game balancing. [32] AC "is roughly equivalent to defensive dodging in war games". [29]

  7. Pool of Radiance - Wikipedia

    en.wikipedia.org/wiki/Pool_of_Radiance

    Pool of Radiance is a role-playing video game developed and published by Strategic Simulations, Inc (SSI) in 1988. It was the first adaptation of TSR's Advanced Dungeons & Dragons (AD&D) fantasy role-playing game for home computers, becoming the first episode in a four-part series of D&D computer adventure games.

  8. Talk:Armor class - Wikipedia

    en.wikipedia.org/wiki/Talk:Armor_class

    For example an ordinary chain mail armour provides a character with an AC of 5 whereas a magically enhanced version with a +3 modifier would improve the AC to 2 and not 8 as one might expect. In the 3rd edition of D&D (2000), the armor class system was changed and THAC0 is no longer used in the following D&D editions.

  9. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...