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MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.
This was intended for home consoles while games for smartphones, PlayStation Vita and Nintendo 3DS still use the MT Framework Mobile & Lite engines. [1] Specific design aims for the engine included increases in workflow efficiency by reducing iteration time for modifications to gameplay and game design. [2]
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The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.
RE Engine, also known as Reach for the Moon Engine, [1] [2] is a video game engine created by Capcom.Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6.
The API provided by the framework gives access to the video and sound functions of the host machine through the libraries SDL and OpenGL, or since version 0.10 also OpenGL ES 2 and 3. [3] Fonts can be rendered by the FreeType engine. [4] A version of the framework called piLöve has been specifically ported to Raspberry Pi. [5]
The top is the tool bar which allows the user to manipulate objects, add new objects (such as entities, sounds, and lights), build a level, run it, and several other options. When right-clicking on something and choosing properties, the user can manually enter a position, assign an action to an entity, or adjust textures on the individual sides ...
SpriteBuilder is free and its development was sponsored by Apportable, who also sponsored the free Cocos2D-SpriteBuilder, Cocos3D, and Chipmunk physics projects. It was available as a free app in the Mac App Store. Its latest official version is 1.4. [7] [8] Its latest unofficial version is 1.5 which is compatible with cocos2d-objC 3.4.9. [9]