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  2. struct (C programming language) - Wikipedia

    en.wikipedia.org/.../Struct_(C_programming_language)

    In the C programming language, struct is the keyword used to define a composite, a.k.a. record, data type – a named set of values that occupy a block of memory. It allows for the different values to be accessed via a single identifier, often a pointer. A struct can contain other data types so is used for mixed-data-type records.

  3. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Structures may be initialized or assigned to using compound literals. A function may directly return a structure, although this is often not efficient at run-time. Since C99, a structure may also end with a flexible array member. A structure containing a pointer to a structure of its own type is commonly used to build linked data structures:

  4. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  5. typedef - Wikipedia

    en.wikipedia.org/wiki/Typedef

    typedef is a reserved keyword in the programming languages C, C++, and Objective-C.It is used to create an additional name (alias) for another data type, but does not create a new type, [1] except in the obscure case of a qualified typedef of an array type where the typedef qualifiers are transferred to the array element type. [2]

  6. Declaration (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Declaration_(computer...

    In computer programming, a declaration is a language construct specifying identifier properties: it declares a word's (identifier's) meaning. [1] Declarations are most commonly used for functions , variables , constants , and classes , but can also be used for other entities such as enumerations and type definitions. [ 1 ]

  7. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.

  8. Union type - Wikipedia

    en.wikipedia.org/wiki/Union_type

    This example defines a variable uvar as a union (tagged as name1), which contains two members, a structure (tagged as name2) named svar (which in turn contains three members), and an integer variable named d. Unions may occur within structures and arrays, and vice versa:

  9. External variable - Wikipedia

    en.wikipedia.org/wiki/External_variable

    In B, all variables must be declared, as one of auto, extrn, or implicitly as function arguments. [1] An external variable is defined outside functions, has a lifetime of the whole program execution, and introduced to function by the mean of extrn declaration. Using the following code in the tutorial as an example: [1]