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A fighter can fire strong but concentrated shots, or weak but widespread shots, depending on the button pressed. The fighter's shot strength changes depending on how heavily it is pressed, with 3 pre-defined shot strength settings available in the game. The fighter's moving speed decreases with increasing shot strength, and decreases otherwise.
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Dragonfire is a 1982 video game written by Bob Smith and published by Imagic. [1] The player grabs treasure guarded by a dragon while avoiding fireballs. It was originally released for the Atari 2600 then ported to the Intellivision, VIC-20, Commodore 64, Apple II, ZX Spectrum, ColecoVision, and TRS-80 Color Computer.
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Dragon Fire Aka junior wema.Fire have done the most on his music journey he open doors to some artist in Newcastle now every body can express his talent Whats made phumlani fall inlove with music is the Radio station Ukhozi fm he use to listen to Inamba number which is an hiphop show featuring vorious artist battling to each other to be well known
As far back as Ancient Greece, sound effects have been used in entertainment productions. Sound effects (also known as sound FX, SFX, or simply FX) are used to enhance theatre, radio, film, television, video games, and online media. Sound effects were originally added to productions by creating the sounds needed in real-time.
Dragon's Lair II: Time Warp is a 1990 laserdisc video game by the Leland Corporation.It is the first true sequel to Dragon's Lair.As with the original, Dragon's Lair II: Time Warp consists of an animated short film that requires the player to move the joystick or press a fire button at certain times in order to continue.