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GTU also has thirteen offspring institutes all over the country. GTU uses the ECTS grading scale and awards degrees and diplomas in Diploma of Specialist, Bachelor of Science, Bachelor of Arts, and Master of Science. The first three degrees require four to four-and-one-half years of full-time studies; the Master of Sciences degree requires a ...
This is a list of computer graphics and descriptive geometry topics, by article name. 2D computer graphics; 2D geometric model; 3D computer graphics; 3D modeling;
Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games ...
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) ...
Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley.
A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...
Computer graphics is the field of visual computing, where one utilizes computers both to generate visual images synthetically and to integrate or alter visual and spatial information sampled from the real world.
On the whole, earlier graphics accelerators by 3Dfx, Matrox and others relied on the CPU for geometry processing. This subject matter is part of the technical foundation for modern computer graphics, and is a comprehensive topic taught at both the undergraduate and graduate levels as part of a computer science education.