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Cut the Rope is a franchise of physics-based puzzle video games developed and published by ZeptoLab.It consists of the original game Cut the Rope (2010) published by Chillingo, Cut the Rope: Holiday Gift (2010), Cut the Rope: Experiments (2011), Cut the Rope: Time Travel (2013), Cut the Rope 2 (2013 iOS; 2014 Android), My Om Nom (2014 iOS; 2015 Android), Cut the Rope: Magic (2015), Cut the ...
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Cut the Rope is a physics-based puzzle video game developed by ZeptoLab and published by Chillingo for iOS, Android, Windows Phone, web browsers, Nintendo DSi, and Nintendo 3DS. The game was succeeded by Cut the Rope: Experiments in 2011 while a direct sequel, Cut the Rope 2 , was released in 2013.
Time Travel shares the main idea with the previous games in the series, [1] where the players must cut the ropes with swipes in order for Om Nom to get the candy. However, the game adds Om Nom's ancestors (or descendant in the future levels), which means there are now two candies for two creatures in each level.
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Like the first game, Cut the Rope 2 was generally well-received by critics. The review aggregator Metacritic has an average score of 81 out of 100, indicating "generally favorable" reviews. [5] Leah B. Jackson of IGN praised Om Nom's animations and the addition of the Nommies but noted the game's short length and deemed its power-ups ...
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