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Malathion is a pesticide that is widely used in agriculture, residential landscaping, public recreation areas, and in public health pest control programs such as mosquito eradication. [5] In the US, it is the most commonly used organophosphate insecticide.
Digitized sprites were used in various video games during the late 1980s to 1990s, but fell out of favour when textured 3D graphics became more common, though some voxel figures are also based on photographic renderings of actors. These sprites are directly based on captured images of actors or models portraying the game characters.
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Benzyl benzoate is an organic compound which is used as a medication and insect repellent. [1] As a medication it is used to treat scabies and lice. [2] For scabies either permethrin or malathion is typically preferred. [3] It is applied to the skin as a lotion. [2] Typically two to three applications are needed. [2]
Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...
Knight Lore, Ultimate Play the Game's first title to use the Filmation engine. Filmation is the name of the isometric graphics engine employed in a series of games developed by Ultimate Play the Game during the 1980s, primarily on the 8-bit ZX Spectrum platform, though various titles also appeared on the BBC Micro, Amstrad CPC, MSX and Commodore 64 platforms.
The game was the brainchild of Mike Levine and Larry Ahern, two former and longtime employees of LucasArts best known for their contributions to that company's library of classic graphic adventure titles. They are among many LucasArts adventure alumni, including artists, designers, sound engineers and composers, that comprised the game's team.
Video games with 2.5D graphics (12 C, 339 P) C. Video games with cel-shaded animation (1 C, 342 P) Claymation video games (22 P) D. Video games with digitized sprites ...