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  2. Foldit - Wikipedia

    en.wikipedia.org/wiki/Foldit

    Prof. David Baker, a protein research scientist at the University of Washington, founded the Foldit project.Seth Cooper was the lead game designer. Before starting the project, Baker and his laboratory coworkers relied on another research project named Rosetta [5] to predict the native structures of various proteins using special computer protein structure prediction algorithms.

  3. Gamification - Wikipedia

    en.wikipedia.org/wiki/Gamification

    Gamification can be defined as the ... onboarding with a tutorial ... The same study called for standardization across the app industry on gamification principles to ...

  4. Habitica - Wikipedia

    en.wikipedia.org/wiki/Habitica

    Habitica, formerly HabitRPG, is an online task management application developed by HabitRPG, Inc. [1] [2] [3] It was founded on January 30, 2013. The application uses the format of a role-playing game to organize tasks. [4] Habitica is an open source project. [1] [5] It has attracted the interest of scientific research into the efficacy of ...

  5. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an approach which recently has evolved, in coordination with technological developments, to include much larger scales for gameplay, new tools, and new ways to connect people. [45] The term gamification, coined in 2002, is not a one-dimensional reward system.

  6. MyFitnessPal - Wikipedia

    en.wikipedia.org/wiki/MyFitnessPal

    MyFitnessPal is a smartphone application which uses gamification elements for exercise and diet management. The app provides multiple features for diet management. These features include the ability to enter data about food consumed, either manually or by scanning bar codes [1] and Meal Scan, a computer vision technology developed by Passio Inc., that allows users to log meals by pointing ...

  7. Octalysis - Wikipedia

    en.wikipedia.org/wiki/Octalysis

    The Octalysis Framework is a human-focused gamification design framework that lays out the eight core drives for humans motivation developed by Yu-Kai Chou. [1]The framework lays out the structure for analyzing the driving forces behind human motivation.

  8. Forest (application) - Wikipedia

    en.wikipedia.org/wiki/Forest_(application)

    Forest: Stay focused, be present, or simply Forest, is a productivity application developed by ShaoKan Pi and released on March 15, 2016. [ 1 ] [ 2 ] [ 3 ] Forest is available as an app on iOS , iPadOS and Android , and is also available as a browser extension on the Chrome Web Store and Firefox Add-ons .

  9. LinguaLeo - Wikipedia

    en.wikipedia.org/wiki/LinguaLeo

    [7] [10] To motivate the users, LinguaLeo adds gamification mechanics through interaction with the app's mascot Leo the Lion. [ 10 ] LinguaLeo is available as an Android , iOS , Windows Phone , and web applications , [ 7 ] and a browser extension .

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