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  2. Vecna - Wikipedia

    en.wikipedia.org/wiki/Vecna

    Vecna is the main villain of the adventure module Vecna: Eve of Ruin, released in May 2024. [40] [41] [42] This module also launches a new storyline that will "play out over a five year period, with other adventures bringing back more classic D&D villains". [43]

  3. Vecna Lives! - Wikipedia

    en.wikipedia.org/wiki/Vecna_Lives!

    Allen Varney briefly reviewed Vecna Lives! for Dragon magazine #175 (November 1991). [3] According to Varney, this adventure is "yet another way to scare players". [3] He felt that after the first scene, the rest of the adventure is "more routine", but advised that the heroes "have many chances to mess this one up big-time, and that will transform your campaign in ways you may not want.

  4. List of Dungeons & Dragons adventures - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Vecna: Eve of Ruin: Wizards RPG Team: May 21, 2024 ― Module: 10-20: 256: 978-0-7869-6947-0: Quests from the Infinite Staircase (includes 6 adventures) Wizards RPG Team: July 30, 2024 ― Module: 1-13: 256: 978-0-7869-6949-4: Dragon Delves (includes 10 adventures) ― July 8, 2025: An anthology with adventures themed around the five chromatic ...

  5. Die Vecna Die! - Wikipedia

    en.wikipedia.org/wiki/Die_Vecna_Die!

    Die Vecna Die! is an Advanced Dungeons & Dragons (AD&D 2nd edition) module released in 2000 [1] by Wizards of the Coast. The module is divided into three sections, each taking part in a different campaign setting: Greyhawk, Ravenloft, and Planescape. It was one of the last official adventures released for the 2nd edition of Dungeons & Dragons. [2]

  6. How ‘Stranger Things’ Villain Vecna Was Inspired by ... - AOL

    www.aol.com/entertainment/stranger-things...

    For Vecna, the company bought a three meter square paddling pool, spent a whole day filling it with water, and left the Vecna sculpture overnight before they could separate it into distinct parts.

  7. List of Dungeons & Dragons modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Assault on Raven's Ruin: 2–3: Tim Beach: 1992: Thunder Rift setting. 11347: Axe of the Dwarvish Lords: 13–15: Skip Williams: 1999: Generic setting. 9580: Crypt of Lyzandred the Mad 8–10 or 8–12 [12] Sean K. Reynolds: 1998: Second volume in the Lost Tombs trilogy. Set in Greyhawk. 9471: The Dancing Hut of Baba Yaga: 7–20: Lisa Smedman ...

  8. Critical Role campaign one - Wikipedia

    en.wikipedia.org/wiki/Critical_Role_campaign_one

    The Cult of Vecna story arc (16 episodes, 100–115) revisits the mysterious and dangerous artifact that was activated beneath Whitestone Castle during the Briarwood story arc. Scanlan finally rejoins Vox Machina, while the party now has to fight a cult which tries to summon the evil lich demigod Vecna, who seeks to ascend to true godhood and ...

  9. Critical Role campaign two - Wikipedia

    en.wikipedia.org/wiki/Critical_Role_campaign_two

    The second campaign is set about 20 years after Vox Machina's final battle against Vecna in Critical Role ' s first campaign, [62] [63] and except for a few secondary characters has a new cast of adventurers. Most of the story takes place on the continent of Wildemount, which is located to the east of Tal'Dorei, the setting of the first campaign.