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Dota 2 is a 2013 multiplayer online battle arena (MOBA) video game by Valve.The game is a sequel to Defense of the Ancients (DotA), a community-created mod for Blizzard Entertainment's Warcraft III: Reign of Chaos.
OpenAI Five is a computer program by OpenAI that plays the five-on-five video game Dota 2.Its first public appearance occurred in 2017, where it was demonstrated in a live one-on-one game against the professional player Dendi, who lost to it.
He is known to have been active among the Dota 2 community from 2011-2018. [1] [2] He was part of the Newbee eSports Club team that won the single largest money prize in video game history, a US$ 5,028,308 payout [3] [4] He joined Vici Gaming in 2015. [5] Vici finished fourth at The International 2015.
The team's performance continued to stay consistent with additional top 4 performances at Dota Pit League Season 5, StarLadder i-League StarSeries Season 3, and Dota 2 Asia Championships 2017. Pham would then take his second major at Kiev Major , and the team was invited for The International 2017 .
PSG.LGD was a professional Dota 2 team based in China. They were formed as a partnership between PSG Esports and LGD Gaming in April 2018 until the end of the partnership in September 2023. PSG.LGD has finished as the runner-up in The International 2018 and 2021 .
Universe is of Indian origin. [3] He began his Dota career in 2011. [4] Universe finished 9th at The International 2013 as a member of Team Dignitas.He finished 3rd at The International 2014 and won The International 2015, both as a member of Evil Geniuses (EG), and made the series-clinching play known as the "6 Million Dollar Echo Slam". [5]
With an impressive 16–2 record in their 3 weeks of playing together, the team was picked up by Evil Geniuses as the new Dota team. [6] After receiving an invite to The International 2014 , Fear's arm problems became too much to handle, [ 7 ] and he became the team's coach while Mason "mason" Venne joined the team in Fear's place in the "carry ...
These may also use other aspect ratios by cropping otherwise black bars at the top and bottom which result from cinema aspect ratios greater than 16∶9, such as 1.85 or 2.35 through 2.40 (dubbed "Cinemascope", "21∶9" etc.), while the standard horizontal resolution, e.g. 1920 pixels, is usually kept.