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During the month of October 2019 with the launch of Rockstar Games Launcher, the single player story mode for the game Grand Theft Auto V sold and distributed through Steam required activation via the internet every time during the game startup process, whereas previously the game required periodic activation every few days.
In 2000, a Zenit 3SL launch failed due to faulty ground software not closing a valve in the rocket's second stage pneumatic system. [35] The European Space Agency's CryoSat-1 satellite was lost in a launch failure in 2005 due to a missing shutdown command in the flight control system of its Rokot carrier rocket. [36]
Eurogamer.pt reported the game appeared to launch poorly on Steam with a peak of 83 concurrent players. [25] In an interview with Gamer.no , director Ragnar Tørnquist said that the game sales have significantly exceeded those reported online but fallen below the studio's internal short-term expectations.
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Remastered DRM-free version of the game was released on the PC game distribution platform GOG.com on August 13, 2015, with a 4 day -50% launch discount. [13] Game is sold with additional manual, design document, concept arts and team photographs. Much like Steam version it lacked full screen mode.
The game was originally set as both a Microsoft Windows and Xbox 360 title and as Realtime Worlds' flagship title for release in 2008, but instead the company set about developing Crackdown first, and later focused APB as a Windows-only title, potentially porting the game to the Xbox 360 later. Upon launch in June 2010, the game received ...
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Games protected by Denuvo require an online activation. [26] According to Empress, a notable Denuvo cracker, the software assigns a unique authentication token to each copy of a game, depending on factors like the user's hardware. The DRM is integrated with the game's code, which makes it especially hard to circumvent. [27]