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By mid-2016, the app had 700 stories written by professional authors and 9,000 stories written by users. [10] Hooked had 1.8 million downloads by 2016 [7] and 20 million download as of 2017, which generated $6.5 million in revenue. [12] The response to Hooked prompted others to create similar text-message based short story apps, like Yarn and ...
The first chat fiction platform, Hooked, was created by Prerna Gupta and Parag Chordia, who were writing a novel and decided to do A/B testing to gauge reader preferences. . They found that most of their target audience of teenagers failed to finish 1,000-word excerpts of best-selling young-adult novels, but read through stories of the same length written as text message conversations.
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Rather than using a fixed scripting language, Twine supports the use of different "story formats". In Twine 1, these mostly affected how a story was displayed rather than how it was written, but Twine 2 story formats combine style, semantic rules and markup conventions and are described as "dialects" of the Twine language. [ 7 ]
The player uses text input to control the game, and the game state is relayed to the player via text output. Interactive fiction usually relies on reading from a screen and on typing input, although text-to-speech synthesizers allow blind and visually impaired users to play interactive fiction titles as audio games .
This is a list of mobile apps developed by Google for its Android operating system. All of these apps are available for free from the Google Play Store, although some may be incompatible with certain devices (even though they may still function from an APK file) and some apps are only available on Pixel and/or Nexus devices.
Featured stories have micro-transactions that allow the player to unlock premium choices using in-game currency. [7] Players have a set number of free chapters they can read each day, after which point they must purchase story packs to read more. [8] Community members can also create and publish their own stories for others to view.
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