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The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...
It includes a code editor with features such as syntax highlighting, brace matching, and automatic indentation capable of compiling and uploading programs to the board with a single click. The Wiring IDE includes a C / C++ library called "Wiring", which makes common input/output operations much easier.
Basic Book – Learn to program Basic-256 with a free Creative Commons e-book. Basic bits Blog – Short programs in Basic 256. UglyMike's Web Lair – Graphical Demos and Widgets. Basic 256 in Rosetta Code – Language chrestomathy (comparison) site. Basic256 at Escuela 31 – Class based Exercises in Spanish
FAAD2 – open-source decoder for Advanced Audio Coding. There is also FAAC, the same project's encoder, but it is proprietary (but still free of charge). libgsm – Lossy compression ; opencore-amr – Lossy compression (AMR and AMR-WB) liba52 – a free ATSC A/52 stream decoder (AC-3) libdca – a free DTS Coherent Acoustics decoder
SFML is free and open-source software provided under the terms of the zlib/png license. It is available on Linux , macOS , Windows and FreeBSD . [ 6 ] [ 7 ] The first version v1.0 was released on 9 August 2007, and the latest version, v3.0.0, was released on 21 December 2024.
Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.
MFEM is an open-source C++ library for solving partial differential equations using the finite element method, developed and maintained by researchers at the Lawrence Livermore National Laboratory and the MFEM open-source community on GitHub. MFEM is free software released under a BSD license. [1]
windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>