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  2. Dungeon Crawl Stone Soup - Wikipedia

    en.wikipedia.org/wiki/Dungeon_Crawl_Stone_Soup

    Dungeon Crawl Stone Soup (DCSS) is a free and open source roguelike computer game and the community-developed successor to the 1997 roguelike game Linley's Dungeon Crawl, originally programmed by Linley Henzell. It has been identified as one of the "major roguelikes" by John Harris. [2]

  3. Ancient Domains of Mystery - Wikipedia

    en.wikipedia.org/wiki/Ancient_Domains_of_Mystery

    Although Ancient Domains of Mystery classic version is available free of charge, unlike most roguelikes its source code is unavailable. Despite earlier announcing that the source code would be published after the release of version 1.0, [ 8 ] Biskup later chose to reserve it for himself in order to retain some mystery about game operation and ...

  4. NetHack - Wikipedia

    en.wikipedia.org/wiki/NetHack

    NetHack is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam.The game is a fork of the 1982 game Hack, itself inspired by the 1980 game Rogue.

  5. UnReal World - Wikipedia

    en.wikipedia.org/wiki/UnReal_World

    UnReal World is a roguelike survival freeware (shareware before 2013) video game set in a fictionalisation of Iron Age Finland. [1] The game was first released in 1992 and continues to receive regular updates as of 2024. [2] The game was released on Steam on 26 February 2016. [3]

  6. Tales of Maj'Eyal - Wikipedia

    en.wikipedia.org/wiki/Tales_of_Maj'Eyal

    US Gamer called it "one of the very best roguelikes out there". [1] [28] Linux Journal remarked that Tales of Maj'Eyal offers a complex gaming experience with an approachable learning curve, in contrast to the "crushing candy" simplicity of some other games. [29] On Steam, it maintains a 95% positive rating, ranked as "Overwhelmingly Positive ...

  7. The Game Archaeologist: A brief history of roguelikes

    www.aol.com/news/2014-01-18-the-game...

    I find roguelikes fascinating because they are so hardcore, they yank me out of my comfy little leveling bubble, and they force me to use my brains for something more than figuring out whether it ...

  8. Roguelike - Wikipedia

    en.wikipedia.org/wiki/Roguelike

    Roguelike (or rogue-like) is a style of role-playing game traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character.

  9. Dungeons of Dredmor - Wikipedia

    en.wikipedia.org/wiki/Dungeons_of_Dredmor

    In an interview with RPGWatch, game artist David Baumgart explained that the game is based on an "immature build of a humorous roguelike game" which the game's programmer Nicholas Vining had been working on since 2006. He also noted that the game's art sets the game apart from traditional roguelikes that feature ASCII graphics. [6]